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Legal
Last updated: October 2, 2026
Your trust matters more to us than your data. This policy explains — in plain language — what we collect, why, and the things we will never do with it. It covers both broxygames.com and our games, including Broxy Blocks, Nutty Rush and Tumblefluff.
Broxy Games ("we", "us") is an independent game studio based in Kington, United Kingdom. This policy covers our website (broxygames.com) and our mobile games — including Broxy Blocks, Nutty Rush and Tumblefluff — published on Google Play and web game portals.
Our mobile games are built offline-first and do not require an account. We do not ask for your name, e-mail address, contacts, photos, microphone, camera or precise (GPS) location.
Your game progress — scores, coins, daily-reward streaks — is stored only on your device and is never uploaded to our servers. Deleting the app (or using the in-game “Reset progress” option) removes it completely.
Our free games show advertisements served by Google AdMob (banner, interstitial and optional rewarded ads). To serve and measure ads, Google may automatically collect and process:
Consent (EEA, UK & Switzerland): the first time you open the game we show a Google-certified consent form where you can accept or decline personalized advertising. Your choice is remembered, and the form appears again if the available options change. Our games are configured to request non-personalized ads and we never build behavioral profiles of players ourselves.
You can also opt out of personalized ads on your device via Settings → Google → Ads → “Opt out of Ads Personalization” (or “Delete advertising ID”).
Rewarded ads are always optional — they play only when you explicitly tap the “Watch Ad” button.
This data is collected by Google as an independent service provider and is used for advertising, measurement and fraud prevention. See Google's Privacy Policy (policies.google.com/privacy) and “How Google uses data in AdMob” for details.
Tumblefluff is our online party game for Android and the web. It has no accounts, no chat and no free-text input.
Online play: while you play online, your device sends only game inputs (move, jump, zap) to our game server, which runs the match. We also receive anonymous match summaries and, if you choose to give one, a 1-5 rating with preset tags. These contain no name, no advertising ID and no other identifier; your IP address is used only briefly to limit abuse and is not stored with them.
Ads on Android: Tumblefluff shows a short interstitial ad between matches (at most every three minutes) and optional rewarded ads, served by Unity Ads. Unity may process your Android Advertising ID, approximate location derived from your IP address, and ad interaction and diagnostic data for ad serving, measurement and fraud prevention. See Unity's Privacy Policy (unity.com/legal/privacy-policy).
Install measurement on Android: when we promote Tumblefluff with Meta (Facebook, Instagram) ads, the Meta SDK measures app installs and launches so we know which campaigns work. It runs only if you agree. See Meta's Privacy Policy (facebook.com/privacy/policy).
Your choice: the first time you open Tumblefluff on Android we ask whether our partners may use your advertising ID to personalise ads and measure installs. Both answers are one tap and the game is the same either way. If you decline, ads are non-personalised and the Meta SDK is never started. You can change your answer any time from the AD CHOICES button in the menu.
On the web (CrazyGames): ads and any related data are handled by CrazyGames under its own privacy policy; Tumblefluff itself adds no ad or tracking SDK there.
On broxygames.com we collect only what we need to respond to you:
Player-first applies to data too. We never:
We process data to perform our contract with you (running the games and website), for legitimate interests (fixing crashes, preventing fraud), and with your consent (newsletter, rewarded ads). Game progress lives only on your device. Ad-related data is transmitted over encrypted connections (HTTPS) and its retention is governed by the ad partner's policies (Google, Unity, Meta) — we do not store it on our own servers. Support e-mails are kept only as long as needed to resolve your request.
Depending on your region, you may request access, correction, deletion, portability or restriction of your personal data. Since we do not hold personal data about players ourselves, requests about advertising data can be exercised through your device's ad settings, the in-game ad choice, or directly with the ad partner (Google, Unity or Meta). For anything else, write to us and we will respond within 30 days.
Our games and website are intended for a general audience and are not directed at children under 13. We do not knowingly collect personal information from children.
Privacy questions and data requests: info@broxygames.com. We answer every request — a human reads it, not a bot.